This is a list of the most played games sorted by the number of players, which includes downloads, registered accounts and/or monthly active users. Please check the list of the most played games by the number of players.
Grand Theft Auto V
Seven years after being released on the previous generation console, Rockstar Games’ Grand Theft Auto V is still one of the most popular games in the world. This seems to be an unstoppable force, and it regularly enters the top 10 monthly best-selling games.
In the past six months, its number of simultaneous online players has reached a peak of over 260,000, which is incredible considering its non-competitive PvP experience (we usually have a large number of simultaneous players at the same time).
Obviously, GTAV is a mandatory purchase for new game consoles and PC players, and so much content has been added since its release, we hope that the game will continue to release impressive numbers throughout 2020.
If you want to calculate the performance of “Destiny 2” on various consoles and PCs, then the number of concurrent “M&A 2” in the past 12 months is actually much higher than the number we listed here.
Our 292,000 numbers are purely based on Steam numbers, but we believe that this number will increase at least three times compared to the platforms added to the platform. Unfortunately, we do not have these data, but it is fair to say that the shooting/RPG hybrid from developer Bungie is likely to continue to dominate in the coming years.
In particular, given that Bungie has separated from Activision, it now has the final decision on the direction of content development. Freed from the shackles of its publishing hegemon, there is a new enthusiasm among the community, and we feel that Bungie is determined to realize his vision in order to realize the vast content of Destiny 2.
Counter Strike GO
Counter-Strike: GO’s position on this list is slightly impressive for its popularity. Although there are more than 750,000 concurrent players who can fall in love at first sight, the truth is that CS: GO has been improving this performance for eight years. Since the late 1990s, strong e-sports business and franchising brand influence have enabled CS: GO to stay ahead of newly released products with an amazing budget. If CS: GO breaks new records in the next 12 months, we won’t be surprised.
It has long been believed that the multiplayer online arena type is dying. However, although MOBA games have indeed not grown as they did before, please don’t take a second to think that they are not very popular yet.
“DOTA 2” is the sequel to the founding fathers of this genre and still eclipses most games. In the past 12 months, although it has been nearly 10 years old, it often approaches one million concurrent players, and sometimes even exceeds this total.
Like CS:GO, its e-sports atmosphere has nurtured an enthusiastic community of players who are not eager to switch to new IPs. “DOTA 2” has also caused great repercussions in the East, especially in China, which accounts for a large proportion of its player base.
In the past few years, this frenetic game has witnessed a change in the entire multiplayer game landscape. Although the genre of Royal Royale is flooded with copycat titles, PUBG still attracts a large audience.
Of course, the most notable thing is that it was copied and replaced by Epic Games’ Fortnite. PUBG’s advanced mode and its lateness on gaming consoles made Fortnite fall behind soon after it started gathering energy.
However, although PUBG may no longer rule Battle Royale, it still provides a tactical military simulation experience, which is unmatched by other games of this type. This and the fact that its mobile version is also very popular (the number is not included in the above statistics) should benefit PUBG’s community soldiers throughout 2020.
Respawn’s Apex Legends went invisible, and then swept the battle royale genre. It proves the compelling gameplay, AAA production quality, and the perfect secret of the free game mode, making it successfully temporarily replace Fortnite and PUBG as the most popular and most viewed multiplayer game.
Since the opening day, the number of concurrent players has reached a record 2 million. This number has definitely dropped, but despite occasional troubles in the process, the community is still quite large. It can be said with certainty that Apex has joined this category and secured its place in the foreseeable future.
Minecraft is just a main force and has maintained its growth momentum, but we admit that we cheated slightly on the statistics listed here.
Technically, our data should place Minecraft below Apex Legends. The problem is that although we only have data for 2015, it is certain that Minecraft has only grown exponentially in the past four years. You only need to check its monthly active users (MAU) to get proof.
In order to compare and provide some background information so that we can improve the functionality of Minecraft without updated concurrency statistics, the MAU of DOTA 2 at the beginning of 2019 is estimated to be 11.9 million. The number for Minecraft is ten times that number.
1.4 million concurrent data comes from a 2015 Polygon article, when Minecraft’s MAU was estimated to be less than 40 million. Now, Minecraft occasionally sees the possibility of more than three times the number of concurrency, which is not impossible.
Until recently, most readers may not have heard of one of the most played video games in the world. Crossfire is a cloned version of Counter-Strike. It is definitely a beast in Korea, and it will soon emerge in the West. South Korean developer Smilegate Entertainment recently reached a deal with Microsoft that will exclusively introduce a new game called Crossfire X to the Microsoft platform in 2020.
However, we are not sure whether this sequel will see the same concurrency numbers. In fact, it depends on whether the next iteration of the game will be launched globally or whether it is specifically prepared for the Western market.
If it is to be commensurate with the 8 million concurrent players that Smilegate claims, there is of course a lot of work to be done. However, we should note that this data has been touted for many years, so the current community size of the game is actually unclear.
League of Legends
At the beginning of this list, we cited the continued popularity of Dota 2 to prove that the MOBA genre is not dead, but the numbers in “League of Legends” completely eliminated them. According to Riot Games, about 8 million people participate in League of Legends almost every day. That’s a complete fool, maybe purely for consistency reasons, it should be placed at the top of the list, but we set the indicator to the concurrency peak, so we will resist this temptation.
The powerful e-sports scene once again helped “League of Legends” build a community, which usually has millions of people participating in online competitive games. “League of Legends World Championship 2019” broke the record of simultaneous viewing on Twitch, attracting 1.7 million people to watch FunPlus Phoenix’s G2 e-sports.
Love or hate Fortnite, it will definitely become one of the most important video games of all time. Epic Games’ Battle Royale game completely recalibrates the meaning of building and supporting successful “real-time” service-based video games.
Fortnite is a constantly changing entity that reinvents itself with different functions and heads as new trends emerge. With its Battle Pass content, it is basically a new game every month, and by maintaining close contact with musicians and celebrities, it has also successfully integrated into popular culture. In fact, it was during the astronomical concert in early 2020 that Fortnite created a peak of 12.3 million concurrent players, as players flocked to watch Travis Scott’s debut new single.